Rules
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TERMS AND CONDITIONS
Celestial Command
Published by Sparkle5, LLC
30 N. Gould Street #10391
Sheridan, WY 82801
support@sparkle5.comFor purchases and publishing in Europe:
Pro Seven doo, Zagreb
Zagrebačka cesta 217
10000 Zagreb, Croatia
OIB: 69467643231
1. Scope and Acceptance
By creating an account or playing Celestial Command (the "Game"), you agree to be bound by these Terms and Conditions ("T&C"). These T&C may be updated periodically, and continued use of the Game signifies acceptance of any updates.
2. Eligibility
You must be at least 14 years old to create an account or play the Game. Players under 18 require consent from a legal guardian.
3. Account Ownership and Restrictions
Each player may only own one account. Accounts must not be shared, transferred, sold, or exchanged. Account sitting is permitted under specific conditions, such as notification to support@sparkle5.com, limited duration (max 48 hours), and prohibition of certain in-game actions as detailed within the game rules.
4. Game Services
Sparkle5 LLC provides both free and premium features within Celestial Command. Premium items, virtual currency, or services may require additional purchases. All purchases are final and non-refundable unless stated otherwise under the Withdrawal Policy.
5. Virtual Goods and Currency
Virtual currency or items have no real-world monetary value and are licensed, not sold. Trading, selling, or exchanging virtual goods for real-world currency outside the Game is strictly prohibited.
6. Withdrawal Policy
You have 14 days from purchase to request a refund provided the virtual goods or services have not yet been activated or consumed. To withdraw, contact support@sparkle5.com with your account details and purchase information.
7. Player Conduct and Abuse Policy
Players must follow all in-game rules. Prohibited conduct includes harassment, threats, exploitation of bugs, hacking, unauthorized use of software, spam, impersonation, or any behavior deemed harmful or disruptive. Additionally, abusive behavior including offensive language, discriminatory remarks, sexual harassment, bullying, and persistent disruptive behavior will not be tolerated. Violations may result in warnings, temporary suspension, or permanent termination of your account.
8. Liability
Sparkle5 LLC shall not be liable for any indirect, incidental, or consequential damages arising from the use of or inability to use the Game. Liability is limited to damages caused by intentional misconduct or gross negligence.
9. Termination
You may terminate your account at any time by notifying support@sparkle5.com. Sparkle5 LLC reserves the right to terminate or suspend accounts violating these T&C or for any reason deemed necessary.
10. Changes to Terms
Sparkle5 LLC reserves the right to amend these T&C. Players will be notified of changes through email, in-game notifications, or website announcements. Continued use after notification constitutes acceptance of amended T&C.
11. Governing Law
These Terms and Conditions shall be governed by the laws of Wyoming, United States, excluding conflict-of-law provisions.
12. Contact Information
For questions, disputes, or other matters, please contact:
Publisher:
Sparkle5, LLC
30 N. Gould Street #10391
Sheridan, WY 82801
support@sparkle5.com
European Publisher:
Pro Seven doo, Zagreb
Zagrebačka cesta 217
10000 Zagreb, Croatia
OIB: 69467643231Effective Date: March 2025
Game Rules
1. Accounts
Each player is allowed to control a single account. Each account is entitled to be played by a single player at a time, account sitting being the only exception. Account sitting entitles a given player to have his account watched over under the following regulations:
- Support must be informed before the sitting takes place, by opening a ticket.
- No Fleet movements are allowed while the account is being sat unless an attack that may raid or crash the account is incoming, in which case you may save your fleet(s) by deploying or transporting to a planet or to a moon owned by the account being sat. You may not ninja an incoming attack in cases where you would need to move a fleet for it.
- An account may only be sat for a maximum period of 48 continuous hours (admin permission needs to be obtained in cases where a time extension is needed).
The sitter may, on the account being sat and while the sitting period lasts:
- Spend Resources on buildings or researches.
- Fleetsave any ship that imminently endangered by an incoming attacking fleet, only with a deployment or transport mission to one of the accounts own planets.
- Place an account into vacation mode.
The sitter may not:
- Transport resources, neither between planets/moons of the account being sat, nor to any other planet/moon.
- Spend Resources on defensive structures or ships.
- Sit an account if he sat another one within the previous 7 days.
- Sit an account that was sat within the previous 7 days.
- Remove an account from vacation mode.2. Pushing
It is not allowed for any account to obtain unfair profit out of a lower ranked account in a matter of resources. This includes but is not limited to:
- Resources sent from a lower ranked account to a higher ranked one with nothing tangible in return.
- A player crashing his fleet into a higher ranked one for the higher ranked one to keep the Debris Field, and thus profiting from it.
- Loans that are not returned within 48 hours.
- Trades in which the higher ranked player does not return the resources within 48 hours.
- Players answering to a higher ranked player extortion by paying resources.
- Trades that mean an unfair profit to the higher ranked player by falling outside the following range of ratios:
3:2:1 Where each unit of deuterium is worth 2 units of crystal or 3 units of metal.
2:1:1 Where each unit of deuterium is worth 1 unit of crystal or 2 units of metal.3. Bashing
It is not allowed to attack any given planet or moon owned by a player over 6 times in a single 24 hours period. Bashing is only allowed when your Alliance is at war with another Alliance. The war must be announced in the forum and both leaders must agree to the terms. The bashing rule only applies for active users and excludes missile attacks and espionage missions.
4. Bugusing
Using a bug for anyone’s profit intentionally or not reporting a bug intentionally is strictly forbidden.
5. Forbidden content
Implying that you are going to locate and harm another player is forbidden.
Also spam, mass sending messages, and advertisements of foreign games/products aren’t allowed.6. Wars
After the Leaders of the alliances both agree to the war, it is officially on. And will continue until one of the alliances cancels it. To officially cancel the war they need to cancel the war pact from in-game, and announce it in the thread they started initially. While the war is on, the bashing rule between the alliances involved does not count. Meaning any members belonging to the alliances in said war can attack an infinite amount of times without punishment. If either alliance gives up and cancels the war, the bashing rule will take effect again, and any members breaking it after the war has ended will be punished with a 1 day ban, more if the degree of attack is extremely high.
If the opposing alliance has a fleet in flight and the war is canceled before they arrive, they will NOT be punished for that attack. But any fleet sent after the war cancellation will count toward the bashing rule.
For new wars, one of the leaders needs to create a new thread in the war/diplomacy section. There they can set any specific rules or terms they want for the war. Any rules set in place, and agreed to by the opposing alliance, must be followed and must not contradict any rules set here.